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Tag Archives: effectivetech

Effective Classroom Instruction Using Tech: Generating and Testing Hypotheses

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

Essential Instructional Strategy #11

In generating and testing hypotheses teachers engage students in complex mental processes where they can apply content knowledge to enhance their overall understanding of the content. Technology allows students to spend more time interpreting data rather than gathering it.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Use spreadsheet info (Excel, Google Sheets) to make predictions, collect data, analyze data patterns and revise their hypothesis or create a new one.

Use data probes to recognize patterns in science.

Participate in Global Collaborative Projects.

Demo interactive online simulations – Social Impact games, Gamequarium, Smog City, Historical Scene Investigation, Zoo Matchmaker, Hurricane Strike.

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Homework and Practice

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

Essential Instructional Strategy #10

In homework and practice teachers give students review time. Technology facilitates by providing resources for learning and collaborative with others. It can also offer time for students to refine and build on skills.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Use MWord Review tab – research, dictionary, thesaurus, spelling, grammar.

Use chrome extensions like Read&Write Google, Google Dictionary, Google Thesaurus, and Grammarly.

Use Google Docs add-ons like Kaizena Mini (voice commenting), MindMeister (mind mapping), OpenClipArt (inserting images into notes), Speech Recognition (dictation), SpellRight, Tag Cloud Generator (for images or seeing which words are being used the most).

Use Excel or Google Sheets to master calculating, manipulating and displaying data.

Check out educational software sites – EDDIE, Tech & Learning, eSchool and Discovery Education.

Go to online games – virtual manipulatives, Explore, Thinkfinity, ReadWriteThink, PBS, Stellarium.

Collaborate online with GoogleDocs, Writeboard, YourDraft, Etherpad

 

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Effective Classroom Instruction Using Tech: Identifying Similarities and Differences

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock2. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

Essential Instructional Strategy #9

In identifying similarities and differences teachers establish the context of the information which allows students to restructure their understanding of that content. Technology allows students to create graphic organizers for comparing, classifying, creating metaphors and analogies.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Classify terms, genres or create an analogy puzzle. Compare raw data from Landmark.

Use Read&Write Gold/Google Vocabulary List to establish a baseline of knowledge.

RWGvocablist

Take time to review the many lessons and activities created by ReadWriteThink.

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Reinforcing Effort

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

Essential Instructional Strategy #8

In reinforcing effort teachers focus on enhancing students’ understanding of the relationship between effort and achievement. Technology allows students to address their attitudes and beliefs about learning.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Find/create a rubric and use a spreadsheet or even a survey to track results.

Use journals to log daily/weekly efforts which can be done through a blog (edublogs, blogger, kidblog), MWord or GDocs.

Read Carol S Dwecks Mindset and use the various materials found at MindsetWorks.

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Cooperative Learning

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Eight years ago, the authors Pitler, Kuhn and Malenoski1 took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock2. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

Essential Instructional Strategy #7

In cooperative learning teachers focus on having students interacting with each other in groups to enhance their learning experiences. Technology facilitates group collaboration and communication. It also provides structure for group authentic tasks.

To enhance student learning and engagement by providing all students with equal opportunities to respond to the teacher’s questions and orally process their learning

Oral Processing – we remember more of what we say than what we hear, so frequent oral processing and sharing are important.

  •         Dr. Marcia Tate, author of Worksheets Don’t Grow Dendrites – “The person doing the most talking is the person doing the most learning.”
  •         Cooperative Learning is not about putting kids in groups to create a product or to demonstrate their learning after the teaching and learning; it’s about putting kids together to learn together during / as part of the teaching and learning.
  •         Vygotsky suggests that “learning takes place through the interactions students have with their peers, teachers, and other experts. Consequently, teachers can create a learning environment that maximizes the learner’s ability to learn through discussion, collaboration, and feedback.” Learning Theories Website

Because it requires that students talk to each other, cooperative learning:

  •         Helps develop listening and speaking skills
  •         Helps develop social skills
  •         Helps students think deeper

In order to develop these skills, we need to provide the opportunity and the structure (we need to teach them how to learn together in socially respectful ways).

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Group processing with advance organizers and rubrics through DigiTales, Digital Storytelling.

Join a collaborative project like JASON, Literature Learning Ladder or check out How Stuff Works.

Join ePals.

Collaborate online with shared calendars, bookmarking (Diigo) and managed courses (Google Classroom, Moodle).

Interactive multiplayer simulation games such as Girls Inc., PowerUP, Education Arcade.

A starting point for integration of Kagan Structures is well summarized by Gavin Clowes.

Kagan structure RallyRobin is used for:

  •         For generating lists
  •         For brief answers to simple questions or tasks that have multiple short answers
  •         For reviewing information that has been presented
  •         By helping the brain clear its working memory and tag information for storage in long-term memory

When you might use RallyRobin:

– in early years for things like having students take turns each reading a sentence of a story that you have already read together; for saying the alphabet; to count by 2’s…

– In middle years, it might work for naming the different parts of a cell in science class, or answers to a simple recall question about a list of information you want students to learn.

Gambits- phrases or stems that the teacher provides for students; give students the language for developing social skills

Timed Pair Share uses a copycat gambit paired with a complete the sentence gambit.

Sample gambits for Timed Pair Share:

  •  Thank you for sharing your thinking. From your answer I learned…(paraphrase)
  • Your answer was well thought out. The part I remember most is…

* That’s an interesting answer. It made me think of …

Kagan structure Timed Pair Share is used:

  •         For open- ended questions or tasks that have complex answers
  •         For processing information that has been presented
  •         For activating prior knowledge about a topic

When you might use Timed Pair Share:

– in Language Arts, you might use Timed Pair Share to have students discuss character traits of a particular character-

An open-ended task might be – Which parts of this chapter best reveal the main character’s traits? Talk about what the character did or said, and what trait is revealed by these actions.

In early years it might be “what do the pictures on this page tell you about what might happen next in the story?”

–  Timed Pair Share would also work great for having students respond to critical thinking questions- those open ended questions that require students to use criteria and evidence to support their judgement.

–  In lower grade levels- who says “show and tell” needs to be reserved for ONE student a day? All kids can “show and tell” their partner something they brought that relates to a SS or Science topic. Take turns with partner showing and telling.

–  The question might be: How does your object relate to our SS topic?

–  Provide a gambit that would be appropriate to that task.

–  OR when assigning different teams, tell students the day before that the next day they will be getting new teammates. Students can bring in an object the next day that says something about themselves, and do a show and tell to their new teammates.

–  The question might be: What does this object say about you? Gambit: Thank you for sharing this information about yourself. I learned that you…

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Summarizing and Note-Taking

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

This is the sixth of a series of 11 posts on this topic.

Essential Instructional Strategy #6

In summarizing and note-taking teachers focus on enhancing the students’ ability to synthesize, infer and create meaning to information. Technology allows an effective way to concisely represent student learning.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

Devise rules for summarizing. Use of MWord, GoogleDocs, Etherpad, Blog, Wiki, NoteStar (gr4-12), ThinkFree, Summary Frames,

Clarify unclear questions.

Use prediction.

Note taking formats include outlining, webbing, and pictographs.

Use the Track Changes feature in MWord.

Use the Revision History feature under File in GDocs.

Collaborative note-taking or group note-taking of specific sections of information. (Think Jigsaw approach.)

Wikis and blogs.

Use of an iPod/iPad/iPhone application such as Dragon Dictate (speech to text) or Paperport Notes (audio, speech to text, handwriting, input of images).

Build on students’ inferencing skills through:

  • Explaining the Image
  • It Says, I Say, And So
  • Use a Google Doc > Tools > Research
  • Use a Google Slide > Tools > Research

Summarize with various chrome apps, extensions and online resources such as:

  • Readability – chrome extension, declutters a website
  • SpeakIt! – chrome extension, text to speech
  • Announcify – chrome extension, paragraph text to speech, blurs out extraneous text
  • Newsela  – chrome app, differentiated news articles in a variety of topic areas
  • Flocabulary – subject area topics learned via rap songs
  • 60 second recap – of various literature
  • SparkNotes – online literature summaries

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Non-linguistic Representation

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

This is the fifth of a series of 11 posts on this topic.

Essential Instructional Strategy #5

In non-linguistic representation teachers focus on the use of visual, kinesthetic and whole-body systems to allow students to gain, store, reflect and recall knowledge. Technology allows an effective way to gather and represent student learning.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

  • The use of graphic organizers to represent knowledge.
  • Having students create physical models of the knowledge and then take pictures to incorporate into a showcase blog or within Google Drive.
  • Having students generate mental pictures of the knowledge they are learning. Use Read&Write Gold/Google to have think about the pictures but also find them online. 2Learn.ca and LearnAlberta have curricular-specific images while Google Image Search > Search tools > Usage rights (change) will allow you to find copyright-free ones.
  • The use of pictures, infographs or pictographs to represent knowledge.
  • Having students engage in kinesthetic activities representing the knowledge such as using the Wii, Makerspaces and LegoRobotics.
  • Use charts and graphs with Excel and GoogleSheets.

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Cues, Questions and Advance Organizers

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

This is the fourth of a series of 11 posts on this topic.

Essential Instructional Strategy #4

In cues, questions and advance organizers teachers focus on enhancing students’ ability to retrieve, use and organize information about a topic/subject area. Technology allows students and teachers to gather various online resources to compare, contrast and develop some background knowledge.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Providing Recognition

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Eight years ago, the authors Pitler, Kuhn and Malenoski1 took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock2. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

This is the third of a series of 11 posts on this topic.

Essential Instructional Strategy #3

In providing recognition teachers focus on giving students rewards or praise for accomplishments related to the attainment of a goal which then positively influences student attitudes and accomplishments. Technology allows teachers to create personalized and group recognition with postings found within the classroom as well as online.

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

  • Have an online area (blog/wiki) where students can post their product, have peer evaluations and global comments. In my school division we encourage all teachers to use their classroom blog as a place where classroom learning is shared, students are connected with each other and resources/information is readily available for parents. As well, all of our students have their own showcase blog hosted by edublogs. Their everyday learning is housed in their Google Drive.
  • Create certificates such as EdWorld, MWord, BigHugeLabs and GoogleDocs.
  • Showcase student work in an online gallery like the Jordan District Elementary Film Festival. This can easily be set up in Google Sites, a Wikispace or on a Blog.

Have students communicate with peers and professionals in an authentic manner with videoconferencing (VC unit, GoogleHangouts, Skype).

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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Effective Classroom Instruction Using Tech: Providing Feedback

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Eight years ago, the authors Pitler, Kuhn and Malenoski took the eleven essential instructional strategies that were identified originally by Marzano, Pickering and Pollock and added a technical twist to them. These essential instructional strategies allow teachers to then use them purposefully to steadily improve student learning. In this digital age of learning and in considerations of this research, I have included not only an outline of how technology could be used to complement and enhance these teaching strategies but also specific technology tools/resources.

This is the second of a series of 11 posts on this topic.

 

Essential Instructional Strategy #2

In providing feedback teachers focus on using formative assessment as evidence of student learning. Technology makes it easier and quicker to give feedback on student work (student – student, teacher – student, outside expert – student).

Within the learning environment, various resources may be used. Below is a complementary list of actions and ideas, but by no means is it an exhaustive list. Please add your ideas in the comments section if you like.

  • Use MWord’s Track Changes, Insert Comment, Visual Thesaurus and Readability Scale features for teacher and peer feedback.
  • Use GDocs – File > Revision History to see a collaborative document and what information students have added into it.
  • Use GDoc – Sharing Settings > choose either View, Comment or Edit depending upon what settings you would like set up for students. The comment feature is fantastic for both teachers and students to use.
  • If you are in a GAFE environment, GDocs has some add-ons like Kaizena Mini – audio feedback, Speech Recognition – speech to text dictation. It also has built-in features such as Tools > Research that opens up a right side pane for students to use for research and input into their document.
  • Engage students with Student Response Systems to create a quiz to check student understanding before, during and after a learning unit. Evaluate all levels of skill within Bloom’s Digital Taxonomy. Some classrooms use the Smart Response Systems, others use online response systems like Kahoot (sign up at https://getkahoot.com/, students go to https://kahoot.it/ ), Polleverywhere, GForms, and Plickers.
  • Use a backchannel for real-time feedback with Today’s Meet, CoverItLive.
  • Purposefully choose online quizzes, games and simulations which positively affect student motivation, retention, transfer and improved skill levels such as IKnowThat, Explore Learning, Math Playground, BrainPop, Quia.
  • Provide timely, interactive and collaborative feedback to and with students using Blogs (edublogs, blogger), Wikis (wikispaces), E-mail, Instant Messaging (GoogleChat, SMS) and Video Conferencing (VC unit, GoogleHangouts, Skype).

 

References:

1 – Pitler, H., R., E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction That Works. Alexandria: ASCD.

2 – Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research-based strategies for increasing student achievement. Alexandria, VA: ASCD. Also look at Dean, C.B., Hubbell, E.R., Pitler, H. & Stone, B.J. (2012). Classroom instruction that works: Research-based strategies for increasing student achievement, 2nd Edition. Alexandria, VA: ASCD.

 

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