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Category Archives: Model Digital-Age Work and Learning

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BioBreak PD: Snagit, Explain Everything, Screencastify, Zaption, EDpuzzle

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BioBreak PD: GRA, Doodle4Google, Yummy Math, SOS

 

Design Challenge: Create an Inclusive Playground/Theme Park

Overview

“Children with disabilities are often excluded from, or restrained in, play activities because of the physical barriers of play structures and the surrounding environment” (Ripat & Becker, 2012).  According to the United Nations, 10% of the world’s population has a disability.  Canada and the United States report the rate of disability closer to 20%.  It was reported that only 17 parks and playgrounds in British Columbia were identified as being fully accessible (Accessible Playgrounds, 2014).

 

Design Rationale

Canada is often described as being a civil society.  We pride ourselves in our inclusion of others and our respect of diversity.  However, 1 in 7 Canadians are excluded from enjoying our playgrounds and municipal parks.  We need to revisit the notion of accessibility and ensure our play areas are inclusive for all users, including the disabled and the elderly.  

 

Problem Scenario

Your team has been selected to develop a prototype of a structural element or component of a playground that is inclusive, safe, fun, and engaging.  It needs to foster fitness, flexibility, and a joy of play.  Your team needs to consider issues of mobility, access, sensory challenges, etc.

 

Your playground structure must be a small-scaled prototype of a structural element or component that could be found in a playground or theme park. It must satisfy two of the following identified concerns:

  • Be accessible for someone with mobility issues
  • Be accessible for users of variable heights / sizes
  • Be accessible for someone with sensory issues
  • Be accessible for someone with cognitive challenges
  • Enjoyable for users of all ages

Success will be determined by

  • Uniqueness
  • Alignment of the prototype with the design sketch
  • Ability of your item to help the user enjoy play
  • Ergonomic design
  • Colorfulness to match environment and attract users
  • Intriguing enough to hold users’ attention
  • Degree to which it Is intuitive to all users
  • Functionality
  • Ease of long term maintenance
  • Alignment to design motto: “Make it smaller, stronger, do more, be easier to use, be cheaper, be clean, be greener”

Parameters

  • You must use some of all the items in tool kit in some way  
  • You must consider how to make your prototype colourful, intriguing and ergonomic.
  • You must prepare a group display which includes your design notes, your design thinking sketches and your prototype.

For teacher’s please read through the Facilitator Guide.

And here is the Napkin handout, the Placemat handout. (These resources were accessed from Innovative Learning Centre’s Taking Making into Classrooms.)

BELOW is an ingenious theme park, this video may be shown before the challenge or after. Is this theme park inclusive?

 
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BioBreak PD: Canva, Slides, Piktochart

 

Undivided Attention: BioBreak PD

Nowadays we are bombarded with a variety of messages, information, and resources that are made available through social media, email, word of mouth, video, TV, posters and promotional gadgets. How do organizations and specifically educational teams get these types of messages, information and resources in front of teachers?

Yes, through the exact ways that were mentioned above! YET, in this world where even 7 seconds is precious, I want to leave teachers thinking about a specific resource or idea.

Over the summer my Twitter PLN used #bathroom PD which gave me a great idea to provide learning during bio breaks. No, I didn’t want to invest in fancy frames like Boston Pizza and I wanted to stay away from actual washroom stalls. However, I do know that washing and drying hands do take a minute or two so I’ve asked each school site to put up the edTech Focus inSTALLment posters in this area.

Each coloured poster is slipped into a plastic sheet protector and is put up for a specific two-week period.

Follow this blog so you can see the embargoed posters.

 

 

From Thinking to Doing

Earlier this school year, I shared the Drone history and future Drone taxis with our school division’s Technology Focus Group. We live in a world where innovation, change, design thinking are enabling staff and students to problem solve and create possible solutions. I just viewed the following video while seeing it pop up on my G+ National Geo feed. The perseverance and ingenuity that this group had makes me realize that we all have the ability to make a change.

Life Takes Flight

I dedicate this video clip to the Tech Focus Group who are always looking for ways of #ChasingGenius!

 

Let’s Be Flexible!

When we think of FLEXIBLE or being flexible we may focus ourselves on:

  • our health – can our bodies be more flexible or do we need to work on different athletic moves or…
  • our food – allergens exist and how can we eat well and stay healthy
  • our work – balance between projects and ideas

AND really, this post is about:

  • our schools – what kind of learning environments are we providing in order for students to be engaged critical thinkers, problem solvers and curious learners who are seeing the connections between education and the world around them?

My notes below are the experiences over the three day period where I attended a Canadian Academic Leadership Summit hosted by Surrey Schools and Discovery Education. 

PLEASE click on the Flexible Learning Environments photo to be taken to the Spark Page that I created.

https://spark.adobe.com/page-embed.js

Flexible Learning Environments